Features

Rooms, tools, and the work in between.

A map of what lives in MindCare+: a world to tend, a toolbox to open, a quest library to try, and clinician controls that stay in the chair.

A wooden table holding an unfolded map, a globe, a brass key, and a small bottle

A world and a character that can belong to someone.

Rooms start simple. Furniture, plants, views, clothing, and small objects can arrive as someone practices. The space is allowed to feel like them. It is not a report card.

For clients
  • A personal room that can grow over time
  • Character clothing and accessories
  • Cosmetic items earned by showing up, not by scoring a mood
A closed cloth journal and a fountain pen on a wooden nightstand

Practice you can pick up again later.

A quest names a skill, lets you try it, asks what you noticed, and can leave something in the toolbox. The journal stays explicit: private pages stay private. Shared pages are marked before they go to a therapist.

Progress that does not keep score of a hard day.

XP, MindCare Coins, and Skill Tokens recognize participation, exploration, learning, and practice. They are not a mental-health score, and they are not taken away because someone struggled.

A wooden tray holding a few coins, a stitched token, and a small plant

Clinician tools that stay quiet.

The therapist side is calmer and more structured: assign, review, unlock, and practice together. Not every door opens by itself.

  • Assign and unlock

    Choose a quest, open a skill, or keep a door closed until the timing is right.

  • See what was tried

    Completion, practice, and reflections can come back into the next session.

  • Sit in it together

    Start a shared activity in session, then leave related practice for the week.

For therapists

Quest library

Each quest is a short, skill-focused activity — not a test. The library covers thoughts, mindfulness, activation, communication, and values. Only quests marked available are playable in the app today; others are in active development.

  • Thoughts & behaviors

    Thought Detective

    In development

  • Thought defusion

    Clouds of Thought

    In development

  • Mindfulness

    Pause Button

    Available now

  • Behavior activation

    Momentum Garden

    In development

  • Approaching vs. avoiding

    The Two Paths

    In development

  • Communication skills

    Communication Café

    In development

  • Problem solving

    Puzzle Workshop

    In development

  • Values & goals

    Values Compass

    In development

Want the longer view?

Our approach explains how content, access, rewards, and safety stay bounded as the platform grows.