Features

Rooms, tools, and the work in between.

A map of what lives in MindCare+: a world to tend, a toolbox to open, a quest library to try, and clinician controls that stay in the chair.

A sketch of a table with a folded map, a key, and a small bottle

A world and a character that can belong to someone.

Rooms start simple. Furniture, plants, views, clothing, and small objects can arrive as someone practices. The space is allowed to feel like them. It is not a report card.

For clients
  • A personal room that can grow over time
  • Character clothing and accessories
  • Cosmetic items earned by showing up, not by scoring a mood
A sketch of a closed journal, an open blank notebook, and an envelope on a windowsill

Practice you can pick up again later.

A quest names a skill, lets you try it, asks what you noticed, and can leave something in the toolbox. The journal stays explicit: private pages stay private. Shared pages are marked before they go to a therapist.

Progress that does not keep score of a hard day.

XP, MindCare Coins, and Skill Tokens recognize participation, exploration, learning, and practice. They are not a mental-health score, and they are not taken away because someone struggled.

A sketch of a wooden tray holding a few coins, a stitched token, and a small plant

Clinician tools that stay quiet.

The therapist side is calmer and more structured: assign, review, unlock, and practice together. Not every door opens by itself.

  • Assign and unlock

    Choose a quest, open a skill, or keep a door closed until the timing is right.

  • See what was tried

    Completion, practice, and reflections can come back into the next session.

  • Sit in it together

    Start a shared activity in session, then leave related practice for the week.

For therapists

Quest library

Each quest is a short, skill-focused activity — not a test. The first library covers thoughts, mindfulness, activation, communication, and values.

  • Thoughts & behaviors

    Thought Detective

  • Thought defusion

    Clouds of Thought

  • Mindfulness

    Pause Button

  • Behavior activation

    Momentum Garden

  • Approaching vs. avoiding

    The Two Paths

  • Communication / DEAR MAN

    Communication Café

  • Problem solving

    Puzzle Workshop

  • Values & goals

    Values Compass

Want the longer view?

Our approach explains how content, access, rewards, and safety stay bounded as the platform grows.